LuaBox
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AnyButtonDown.h
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#pragma once
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#include "lua_include.h"
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#include "global.h"
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#include "buttons.h"
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int
AnyButtonDown
(lua_State* L_)
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{
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lua_pushboolean(L_, buttons_read(UP) || buttons_read(DOWN) || buttons_read(LEFT) || buttons_read(RIGHT) || buttons_read(SET) || buttons_read(GET));
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return
1;
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}
AnyButtonDown
int AnyButtonDown(lua_State *L_)
Check if any button is currently pressed.
Definition
AnyButtonDown.h:13
src
api
AnyButtonDown.h
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