LuaBox
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DisplayGetPixel.h
Go to the documentation of this file.
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#pragma once
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#include "lua_include.h"
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#include "global.h"
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int
DisplayGetPixel
(lua_State* L_)
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{
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int
x = luaL_checkinteger(L_, 1);
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int
y = luaL_checkinteger(L_, 2);
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lua_pushinteger(L_, sprite.readPixel(x, y));
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return
1;
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}
DisplayGetPixel
int DisplayGetPixel(lua_State *L_)
Get the color of a pixel from the sprite buffer.
Definition
DisplayGetPixel.h:21
src
api
DisplayGetPixel.h
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