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LuaBox
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#include "lua_include.h"#include "global.h"Go to the source code of this file.
Functions | |
| int | DisplayLine (lua_State *L_) |
| Draw a line on the sprite buffer. | |
| int DisplayLine | ( | lua_State * | L_ | ) |
Draw a line on the sprite buffer.
| L_ | Lua state; expects arguments: 1: x1 (start X), 2: y1 (start Y), 3: x2 (end X), 4: y2 (end Y), 5: color (16-bit RGB565). |