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LuaBox
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#include "lua_include.h"#include "global.h"Go to the source code of this file.
Functions | |
| int | DisplayCircleFilled (lua_State *L_) |
| Draw a filled circle on the sprite buffer. | |
| int DisplayCircleFilled | ( | lua_State * | L_ | ) |
Draw a filled circle on the sprite buffer.
This function draws a filled circle on the sprite buffer using the specified center coordinates, radius, and color.
| L_ | Lua state; expects arguments in order: 1: x (X coordinate of the circle center) 2: y (Y coordinate of the circle center) 3: r (Radius of the circle) 4: color (16-bit RGB565 color for the filled circle) |