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LuaBox
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#include "lua_include.h"#include "global.h"Go to the source code of this file.
Functions | |
| int | DisplayPixel (lua_State *L_) |
| Draw a single pixel on the sprite buffer. | |
| int DisplayPixel | ( | lua_State * | L_ | ) |
Draw a single pixel on the sprite buffer.
| L_ | Lua state; expects arguments: 1: x (X coordinate), 2: y (Y coordinate), 3: color (16-bit RGB565). |